EURION · FLUTTER APP STUDIO

From notifications to spending,
from the lobby to the arena

We build apps and games with Flutter

Eurion turns everyday problems into apps. We build productivity software that sorts your notifications and reads your spending, and mobile games made for short sessions. Our apps work without an account; sign-in and cloud save are optional.

4
Products live or in build
3
Flutter apps
On-device
Data-handling default

Products

One productivity app, two mobile games, and the web operations system we run ourselves. Each one is labelled with the stage it is actually at.

Release review

Pushbin

Sorts the notifications piling up on your phone so you can find them again, and reads card, bank, and pay alerts into a spending log. Everything is encrypted and stays on the device.

  • Android
  • Flutter
  • Riverpod
  • Kotlin
  • Local-first
More about Pushbin
In development

Rookie Hacker Cat

An idle RPG where the hacker cat NyanCode clears arenas on its own. It keeps going when you put the phone down, and rewards build up while you are away.

  • Android
  • Flutter
  • Flame
  • Local-save
Read more
Private

Internal operations tool

We built and run our own web system that turns sales channel order data into per-order and per-SKU margin figures. Improvements to it are under review.

Runs at sell.eurion.co.kr as a private system. Not open to the public.

How we build

The products differ. The way we make them does not.

One framework, apps and games

Productivity apps come together with Riverpod and native Kotlin bridges; games run on Flame and a physics engine. Sharing a framework buys us both speed and a codebase we can keep.

On-device by default

Pushbin keeps notification and spending data encrypted on the phone and sends none of it anywhere. Games start without an account — sign-in and leaderboards are yours to opt into.

Documented from design to test

Requirements, scope, design, build, and verification each have a written stage, and we hold the line at a state that passes static analysis and the automated test suite.

Roadmap

2026 · done

Pushbin designed, and the notification archive built.

MILESTONE 01
MILESTONE 02

2026 · done

Pushbin spending tracker — parsing payment alerts into a log.

2026 · in progress

Two mobile games in development — an idle RPG and a physics merge puzzle.

MILESTONE 03
MILESTONE 04

2026 · done

Cyber Merge Chip released on the Google Play Store — view on the store.

Planned

Google Play releases for Pushbin and Rookie Hacker Cat.

MILESTONE 05

Stage-by-stage detail lives on the product status page.